AI Insights · Timothy · July 2022
Top 5 Apple Arcade Games on Android in Central America Q2 2022
Explore the performance of the top 5 Apple Arcade games on the Android platform in Central America during Q2 2022, including trends in downloads, revenue, and active users.
In the second quarter of 2022, the top 5 Apple Arcade games on the Android platform in Central America showed a range of performance trends in terms of downloads, revenue, and active users. Below is a detailed look at each game's performance.
Sonic Dash Endless Runner Game from SEGA experienced a notable increase in weekly revenue, peaking at around $695 in early May and closing the quarter at approximately $532. Weekly downloads were robust, starting at around 85K and peaking at 149K in mid-April before gradually declining to 84.5K by the end of June. Active users followed a similar trend, reaching a high of 758K in mid-April and tapering off to 639K by the end of the quarter.
Snake.io - Fun Snake .io Games from Kooapps Games showed a steady yet modest revenue stream, peaking at $84 in late April and ending the quarter at $67. Downloads saw fluctuations, starting strong at 108K in late March, peaking at 122K in mid-April, and ending with a resurgence to 112K by the end of June. Active users mirrored this pattern, with highs and lows, peaking at 737K in mid-June and ending the quarter at 696K.
Hill Climb Racing by Fingersoft saw a mild revenue increase, peaking at $311 in early April and stabilizing around $218 by the end of June. Downloads showed a mixed trend, starting at 94K, dipping to 41K in early May, and then rising again to 87K by the end of the quarter. Active users also fluctuated, reaching a high of 1.04M in mid-June and closing the quarter at 931K.
Asphalt 8 - Car Racing Game from Gameloft SE demonstrated strong revenue growth, starting at $2K in late March and peaking at $5.1K by the end of June. Downloads showed consistent growth, beginning at 37K and peaking at 50K in late June. Active users also increased steadily, from 113K in late March to 134K by the end of the quarter.
Temple Run by Imangi Studios had modest revenue, with a notable peak at $21 in late June. Downloads started at 28K in late March, fluctuating throughout the quarter, and ending at 19K. Active users showed a gradual decline, starting at 156K and ending the quarter at 124K.
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